Proxy: Using Board Games to Educate Young People About Privacy and Security Measures
[ UUID ] 1ca28605-93bd-439e-8bf0-ba9e5da450b9
[ Session Name ] Proxy: Using Board Games to Educate Young People About Privacy and Security Measures [ Primary Space ] Youth Zone [ Secondary Space ] Privacy and Security
[ Submitter's Name ] Azza El Masri [ Submitter's Affiliated Organisation ] SMEX
[ Other Facilitator 1's Name ] Grant Baker
What will happen in your session?
Participants will play Proxy, the board game that we have developed to teach Lebanese youth about privacy and security. The game, which will have been played by various groups of young people in Lebanon prior to Mozfest, is a competition between the “hacker” and a team of three activists, each with a unique identity and skillset. We would like to run a ninety minute session, where a few groups play the game for the first sixty minutes (fifteen minutes to explain, forty five minutes of playing time) and then not only propose changes to our specific game, but also think about the core issues board games like this should address.
What is the goal or outcome of your session?
We want people in the community to think about how board games like the one we've developed, or other offline tools, can teach young people about privacy and security. We also aim to refine Proxy to more accurately teach Lebanese youth about the measures they should be adopting as the government continues to crack down on free speech. Some of the questions will be more technical (i.e is it smart to promote two-factor authentication as a solution) and some will be more existential (i.e can activists really ever win against the threat of a hacker). Having experts in the field answer these questions after it has already been tested will allow the game to be both playable and informative.
Time needed
90 mins