Recent comments in /f/technology

cesium-sandwich t1_ja2ps0i wrote

There are some economies of scale involved.. especially for high density displays,
The GPU does a lot of the heavy lifting..
But even simple-ish games often take multiple milliseconds of CPU time to simulate One frame, and that doesn't transfer to the CPU, so doubling the framerate means half the physics+gameplay+cpu calculation since you have half as much time to do it.

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asdaaaaaaaa t1_ja2pr26 wrote

I'd imagine the more steps in between "generate graphics" and "display" add a considerable amount of latency. From my understanding we're already at the point where having the CPU physically close to related chips (memory's one, IIRC) makes a difference. Could be wrong, but from my understanding the last thing you want to do is throw a bunch of intermediate hardware/steps in the process if you can avoid it.

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spektre t1_ja2oz3h wrote

That doesn't matter at all from a systematical perspective.

It could be your plans to topple the genocidal dictator, it could be your drug trafficking business, it could be your vacation photos you don't want a phone repairman getting access to.

Shaming people for wanting privacy is not cool.

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billdietrich1 t1_ja2nm21 wrote

We're going to end up paying trillions to remediate climate change damage. We can afford to deploy renewable energy. It will be more at a neighborhood level than in one huge installation for the whole world. We can deploy solar PV on frameworks above parking lots and roads and flood basins etc, for example.

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billdietrich1 t1_ja2n89p wrote

Nuclear is losing the cost competition, and every trend line says the gap will get worse. And expecting some new nuclear tech to arrive in some reasonable time and hit its cost targets is unrealistic. The industry has a long history of schedule slips and cost overruns, sometimes by big factors.

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billdietrich1 t1_ja2mg9o wrote

> we need a better battery chemistry... and we need it quick.

Multiple are being developed, some have been deployed (e.g. https://cleantechnica.com/2019/02/03/sodium-sulfur-battery-in-abu-dhabi-is-worlds-largest-storage-device/). But we don't need them "quick"; we have plenty of room for more renewables in existing grids before we absolutely must have storage.

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theinvolvement t1_ja2lmab wrote

What do you think about fitting some logic between the pixels at the cost of pixel density?

I was thinking it could handle some primitive draw operations, like vector graphics and flood fill.

Instead of trying to drive every pixel, you could send tiles of texture with relatively low resolution, and use vector graphics to handle masking of edges.

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aswerty12 t1_ja2l10q wrote

There's a couple free models you can run locally online/run on Google colab. But for the most part the erp chatbot market is intentionally something companies are training their models to not cater to so all of them are basically open source projects that are a bit behind the cutting edge. If you want a good place to start searching look up kobold ai.

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