Recent comments in /f/gifs

GideonGriebenow OP t1_j4ut7tw wrote

The Wandering Village does something like that. You can harvest some of Onbu spikes, but that makes him like you less.
I am working on different "health" impacts - one from feeding, and others can be from different areas in space.

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HolyGWizzle t1_j4uszw0 wrote

Very happy to hear that you thought about making the turtle have impact. It's very important that this stays relevant for the core gameplay loop so it's not just a thematic gimmik. I like your ideas of beeing able to manipulate the turtle to optimize weather conditions. Maybe think about some sort of "reputation" mechanic with the turtle....your decisions impact how the turtle reacts to the people living on it....short term gains with long term loss of reputation and vice versa....of course just spitballing here.

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GideonGriebenow OP t1_j4usc07 wrote

Hey. Also a huge Sir Terry fan. The turtle goes through different parts of space, impacting weather, power generation, and more in future. The turtle also needs to be fed to not starve, so you need to construct a catapult with the other Realms on the turtle, so you can feed it in time. You also use this mechanic to steer the turtle around in space. I will also add more large projects incorporating the turtle. I don't want it to be only a gimmick.

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HolyGWizzle t1_j4uruyl wrote

The strategy/building part of the game seems to be a solid start and i like the concept of the Turtle World (big fan of Terry Pratchet). But i have a question: How does the Turtle impact any of the gameplay?

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diddleducker OP t1_j4u0crg wrote

Reply to comment by [deleted] in Flagstaff AZ Snow Storm by diddleducker

Death Valley is between Nevada and Cali. The hot you speak of is only a part of the climates in AZ. Flagstaff is like 2 hours north of and like 5500 feet higher in elevation than Phoenix. It’s beautiful up here.

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