Recent comments in /f/gaming

asunamyag t1_jdia365 wrote

The PS4 version on PS4 is practically unplayable. The load times are well in excess of 20 seconds, so when you add in the death animation and the “you died” animation, you’re looking at almost 30 seconds between when you lose control of the character and when you regain control.

This is OK in games where respawning is rare, but in a game like Elden Ring where you die constantly it’s completely intolerable. Boss fights became literally a majority of my playtime on a loading screen.

It’s hard to overemphasize how much better the game became when I switched to playing the PS5 version on PS5.

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King_Mandu t1_jdhtkya wrote

It's bullshit and I bet their reasoning is for PVP "balance" or something incredibly dumb. Team Ninja's Nioh 2 and Wo Long had much smaller budgets, sell maybe half of what a Souls game does yet offer Ultrawide. Same goes for Returnal and that PC port is one of the best I've seen in a long time. From Software continually getting a pass for tech incompetence is crazy.

Imagine the shitstorm if console players had to choose between playing online or a 1/3 of their screen being black bars.

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theblackfool t1_jdhkibz wrote

I'm pretty over graphics modes in games now. I understand that objectivy it's good for consumers to have choices, but I just feel like I'm choosing between two half assed settings instead of one that's actually optimfor the hardware. Which is supposed to be one of the benefits of console gaming

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