Recent comments in /f/gaming

sdls t1_jaeq6qn wrote

Reply to comment by the_l0st_s0ck in It just got here! by the_l0st_s0ck

Yeah. She joined when the company first was starting up a long while ago. She left to work for Robert Zemeckis (Mars Needs Moms movie), but then returned.

She has always held s special place in her heart for Telltale. Lots of stories from that place.

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Jonatanswede96 t1_jaeq5xu wrote

Long ago i just a 32" 1080p Sony tv, then I used monitors for maybe 10 year. But this summer i changed again to a 48" lg oled tv. Works grest except text is kinda bad cuz lf the subpixel matrix, but it's still fine. 48" is a bit too big tho, id rather have the 42"since it will be the same ppi as 1440p 27". I don't olay competitive games, but rdr2, sea of thieves etc looks Fabulous!

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ArchonofTevinter t1_jaeq0p6 wrote

Yeah I'm just speaking of the experience so far. I downloaded it with game pass to check it out and mostly expected to uninstall after a relatively brief time but thats not the case so far. I'm a few hours past when the map opens up and have done a few of the side dungeons and story missions but so far it's still enjoyable. Like I said, I do tend to lose interest in some games with big open maps so well have to see.

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Cuddlesthemighy t1_jaepy7l wrote

The problem is that any time I spend 50-70 dollars on a game there's another player out there that spent 2k dollars on a battle pass. If I pay 15 dollars a month for an MMO subscription, the player that spent thousands on MTX's or the player that funded 50 bots by buying in game currency, devalues my money to an absurd degree.

I don't see a world in which terrible mobile games, predatory FOMO tactics and gambling exploitation go away from a game maker/seller standpoint. It makes too much money and at the top level of most major sellers, those people don't play games or concern themselves with the integrity of the product outside of $$$.

On the other side there's too many players that simply do not care enough, or in the sad cases of children and gambling addicts, do not have the mental tools to not fall victim to terrible business practices. Or (I'll call myself out here) we buy from a terrible company simply because they own an IP we want to play, and their terrible version of the product is still better than not having it. I don't see the gaming audience stopping these trend any time soon either.

The only outlet I really see a chance for success in is to support devs that do the right thing. It won't make the bad ones go away, but the companies that practice fair sales tactics getting paid can ensure that those practices don't disappear.

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