Recent comments in /f/gaming

Lumarist OP t1_jachvw1 wrote

Console List

Nintendo Wii, Wii U and Switch

Xbox Classic

PS2

PS3 (not plugged in off screen)

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Sariefko t1_jachn5d wrote

All my favorites were mostly built in US. After that Japan. It's kinda simpler to build better game if you have more funds and your market pays more.

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but if we exclude it, it leaves Poland and Ukraine. Witcher 3, Dying Light, Stalker.

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SchlafSchafXY t1_jachdci wrote

Maybe try some multiplayer PvE/pvp games like Conan Exiles, V-Rising, The Forest, Arc - Survival evolved. There is always something to do. If you don't like the pvp aspect just play on a private server with friends.

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dicydico t1_jacg8ol wrote

Callisto protocol also gets a lot of criticism because the dodging mechanic is easily exploited. 1v1 there's not much reason for you to take damage from an enemy.

I'm sure they wanted to differentiate from Dead Space's gun focus, but I'm not sure the melee focus was a great idea, at least as it was implemented.

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Game_It_All_On_Me t1_jacg7vb wrote

I'd say there are definitely cases where remakes are justified. While the RE 2 and 3 remakes missed some opportunities, it offered people a fresh, modern way in which to experience those stories.

I'd also like to see more remakes of games that had good ideas, but were let down by the overall gameplay (looking at you, Silent Hill 4). Of course, the fact that these were generally less successful the first time round makes them a harder sell, which is a shame.

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BlueMikeStu t1_jacg7l7 wrote

It's going to happen with certain titles, and expect it to be a lot more common in the coming decades when older games start going public domain due to copyright expiring.

The Count of Monte Cristo, for example, has had 50 different film, television, and animated adaptations, though most people are probably familiar with the 1936 classic, the 2002 edition, or the sci-fi anime where he's a vampire.

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RiKSh4w OP t1_jacfm2m wrote

What's not to like about OzKits?

Did people not like the oxygen timer? I can understand that, even if I felt like the timer was quite lenient. But they didn't need to return to oxygen management, just the middair boost and scaled slam attack.

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RiKSh4w OP t1_jacfecm wrote

I had heard that everyone was upset at Ana (is that her name?) but honestly, I wasn't too upset by her. Yeah she was the 'annoying apprentice' cliche but I kinda felt for her? She was a ^little bit coddled. I saw a lot of people blaming her for Maya's death and I couldn't disagree more.

Maya died to cutscene power. We killed the boss and were miraculously absent from the cutscene, even though we spent like 30 seconds in the vault. Imagining that Ana didn't misbehave or didn't exist, there's a million reasons why Maya might have said "Alright, head inside while I hang out here... undefended" and it would have been just as BS. Ana wasn't the reason Maya died. Plot convenience was why Maya died.

I do think BL3 was a little improvement on the gameplay of BL2, but miles behind the Oz kit innovations of TPS. Did you ever play it?

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LetsGoChamp19 t1_jacfbnk wrote

Joel stopped a potential cure from being made, and saved an innocent girl from being killed in the process. Kefka literally destroyed the world and kept a small population alive so that they could repopulate, just so he could do it all over again, for fun. The two aren’t in the same universe of evil

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