Recent comments in /f/gaming

AeuiGame t1_ja9nfwk wrote

I think that the next direction to improve on is more characters. Being able to render a real wall of zombies that fills city streets, every single one bouncing off each other around like a real swarm.

Full scale, first person, battles the size the Romans had. Stuff like that. Small scale detail we've basically got what we're going to get, but just making the scenes grander and bigger can keep going before you hit that point of diminishing returns. A crowd of 1000, 10000, and 100000 all feel different in real life. I imagine past 100k characters in a scene you kinda stop caring, but that's a long, long way off.

Imagine a hitman game in a place like a video game convention, full scale, fully crowded.

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bork_13 t1_ja9n2d0 wrote

I was having this chat with a mate

Surely once you’ve got a PC that can handle ray tracing, will you ever need an upgrade?

I know there will be upgrades, but like you say, it’ll cost more, be less energy efficient, for smaller incremental improvements

Surely we must be nearing the sweet spot at which the improvements start to be in energy efficiency as well as the continual graphical improvements

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ajerxs t1_ja9mtxw wrote

I hear you, and I’m sure there’s a pretty sizable group that would, but I think that group is still in the minority. Smash is one of those games that sells consoles for sure, and one person that buys a switch and smash makes up for a couple of people that would only buy their games multiplatform. I doubt they’ll start dropping their IP on anything but their own consoles and mobile for a long while yet.

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AeuiGame t1_ja9mmn9 wrote

Real time gameplay will never look like live footage. 4k takes 4x the power as 1080p and looks marginally better, but still doesn't look 'real'. Imagine how many more time's you're going to have to 4x the cost to get very slight improvements.

All graphics follow this pattern. Diminishing returns for results. This is either some quantum computing shit or never happening. Computing technology will have to fundamentally change.

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LucasD4 t1_ja9m3cv wrote

Heres the thing: I wont buy a console just for smash bros, same with a lot of people. I WOULD buy the game for $60, and so would a ton of other people. I think if they released the game on pc a few years after releasing the console, so for example lets say the switch released in 2017, they could release smash bros on pc a few years later, after everyone is done buying new switche.

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PoliticalThrowawayy t1_ja9lvxk wrote

Limiting to console makes it kinda difficult. That Pretty much excludes nearly every MMO and most RTS games that could be considered competitive. Like Eve Online or New World. Games that have a major focus on pvp.

On console you're pretty much stuck with FPS games or brawl/fighting games.

I guess Age of Empires 2 is out now on Xbox lol. But RTS games on a controller don't feel very good.

Chivalry 2 can be played in 3rd person and can be as competitive as you make it. Nothing more satisfying than smacking someone with a two handed hammer and seeing them rag doll.

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