Recent comments in /f/gaming
gravy_train101 t1_ja8xdbu wrote
Reply to Some cool stuff by arc_lich
I just wish the pips were in their standard spots. Sorry but the 3/4/5 all look off.
DoeCommaJohn t1_ja8x6a8 wrote
For every round you annihilate 10 players, there are 10 players having a less fun game getting annihilated, and that’s even before considering losing/winning because of a teammate
Mrkancode t1_ja8x4so wrote
Reply to comment by Which-Palpitation in What is the argument for SBMM in casual modes for FPS games? by McTheoran
Every time I hear people complain about SBMM now I think about that leaked DM of the YouTuber who wanted to trick terminally ill kids into playing cod with him so he could get the best clips for his YouTube channel due to them being unable to play the game properly.
Wookie_Nipple t1_ja8x0vs wrote
Slay the Spire. 1,000+ hours. I'd keep playing if they made any new content.
Thesleepingpillow123 t1_ja8wpo6 wrote
Reply to Games with alot of melee weapons by Levinos1
L4d 2
Mrkancode t1_ja8wm7b wrote
Reply to comment by Judge216 in What is the argument for SBMM in casual modes for FPS games? by McTheoran
There is a way higher percentage of lower skilled players than high skill players. With no SBMM then medium to high skill players can take advantage of the randomness to steamroll players who don't have a chance. If this is "fun" for you, go play single player.
det3ct t1_ja8wd5k wrote
Reply to comment by SgtWaffleSound in What is the argument for SBMM in casual modes for FPS games? by McTheoran
and this is where you don’t realize that you’re in that bracket, so you’re only going to play against other bad players.
i think they’re should be only one protected bracket, and that’s for the players you played against, but after that it’s free game.
i’ll use the base statistics to say that in a game like Call of Duty, i think everybody who has a .80 KD and below should be bracketed off and protected, but after that it is completely and entirely random, and connection based. the odds are, with the amount of average players in the game, those .90kd players aren’t even going to see way better players than them anyway because there’s way less better players queuing at the same time as them.
wyrdafell t1_ja8w20t wrote
Reply to comment by HandledException in why aren't more developers focusing on photorealism? by [deleted]
I wish I could tell 😂 I don’t have sand OR snow where I live.
Judge216 t1_ja8w19y wrote
Reply to comment by SgtWaffleSound in What is the argument for SBMM in casual modes for FPS games? by McTheoran
But if there is no rating then it's essentially random or matched by connection quality or something so by definition it couldn't happen every game.
KiwiKajitsu t1_ja8vzch wrote
Dota
Idrinkcamelspit t1_ja8vxv8 wrote
Reply to comment by Judge216 in What is the argument for SBMM in casual modes for FPS games? by McTheoran
I’ve had games in mcc that I lose 50-8 and I got the 8 kills for my team. I’ve had games that we win 50-48 and I have 25+ kills, always a toss up. But playing against a full team of try hards always sucks. Getting camped with brs is tough
ButterscotchLow8950 t1_ja8vtv7 wrote
The only thing I have noticed is that the casuals don’t want to play with the competitive players because it throws off the fire team stats and might put them in a higher skill lobby.
Otherwise I don’t really notice. They get easier match ups when we leave their fire team.
CarlosSpicyweiner41 t1_ja8vqd5 wrote
Hide the sausage
KGBinUSA t1_ja8vfak wrote
Reply to comment by princeps_harenae in what's the most addictive game u ever played ? by Lionel_30
I let go awhile ago too, what made me quit was my account getting hacked and subsequently getting banned with CCP doing jack shit; if not for that I would probably still have been playing.
Judge216 t1_ja8v3lp wrote
I'd prefer no sbmm in casual modes like social slayer in halo 3. I'd rather get stomped sometimes and then do the stomping instead of just going 10 - 10 every game. What I don't understand is what is the point of ranked modes if essentially everything is ranked anyway with sbmm and it's just hidden. Atleast tell me what my rank is if there is sbmm.
DV_Red t1_ja8uy6l wrote
Reply to Returnal is an underrated game by KikiBrownLove
It's not underrated. It's just not as popular as other games in the rogue like Dobson crawler bullet-dodgy genre.
[deleted] t1_ja8uwod wrote
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Brinkofit OP t1_ja8umbi wrote
Reply to comment by m1kesanders in Looking for puzzle games for 60+ yr old mother by Brinkofit
Thanks for the suggestion. I don't think she likes that kind of puzzle game. Something quick and easy to jump into.
hyperrainz t1_ja8ufid wrote
Reply to Returnal is an underrated game by KikiBrownLove
Some like it some don't. I tried it on PC, got pretty far with bosses and gear but still wasn't it for me. Uninstalled it. Difficulty is not a thing for me as I play souls games, fps, pretty much all genre. But roguelike games is one of them I'm not too big on, only a few I thoroughly enjoyed like Hades.
m1kesanders t1_ja8u8yv wrote
This could either be a big hit or miss, but Portal 1 and 2 may be something she’d love.
VaxSaveslives t1_ja8u6d1 wrote
No , buy civ 5 it’s vastly better
[deleted] t1_ja8u4xv wrote
Reply to comment by Daryno90 in Returnal is an underrated game by KikiBrownLove
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WhateverRhymes t1_ja8u4i6 wrote
Age of Empires
Tistoer t1_ja8u2ru wrote
Reply to comment by Which-Palpitation in What is the argument for SBMM in casual modes for FPS games? by McTheoran
It's just annoying to have zero progression, zero improvement, every single game the exact same, no variation, no goal.
It gets boring pretty after a few games.
Pellahh t1_ja8xw3l wrote
Reply to What is the argument for SBMM in casual modes for FPS games? by McTheoran
Casual modes are for chilling, the target is mostly casual players/not competitive ones. Without SBMM, Someone who is in the bottom 20 would constantly lose most games as 80% of the playerbase is stronger than them.