Recent comments in /f/gaming

Astatos159 t1_ja4mtx3 wrote

I can 100% say that going full completionist will ironically make you lose out on other experiences. Imagine the game having a great story and you love it. Now you see this sidewalk alley in the game but you know you must save someone from whoever. Do you follow the false sense of urgency, manifesting the feeling the devs wanted you to have, or do you downplay the entire part by ignoring the story for some time? If you follow the story, you're engaged, characters matter to you personally and it all feels important. If you go into that sidewalk alley, read some newspapers in the search for Easter eggs and find a funny text when searching a bin that might be funny, but it trivializes the story. It's your choice. What do you choose? Neither of the choices are bad of course, I just wanted to point out how losing out on content can be a positive experience.

4

Arctic_Sunrize t1_ja4kcgt wrote

as a perfectionist who is also an achievement hunter, I honestly hate achievements because the large majority of games have achievements that are either online/competitive based, and I cant be doing with that, and/or get all of x item, and I feel like I need to do it, so I spend hours doing 1 singular achievement.

It's also ruined my experience with games because I cant just play a game, I instinctively think of getting all the achievements before I've even finished the tutorial.

3

Astatos159 t1_ja4k6vf wrote

But achievements are optional? It seems like you noticed a problem in your behavior which kills your enjoyment. Instead of wanting other people to fix your personal problem try to work on yourself. If you know that's a bad trait and you're having less fun, then force yourself to NOT finish that part 100%. Don't wanna get the minor upgrade because you don't feel like it? Don't do it.

13

ignoremesenpie t1_ja4k3sx wrote

I don't particularly care either way, but sometimes I feel like it would be fun to have the option to reset the achievements and trophies I've earned, just for the thrill of unlocking them again. If I like a game enough to play it more than once or twice, I’d be down to unlock everything again. That was actually something I did in the PS2 days. I deliberately deleted save files off of my memory card even though I had plenty of space, just for the thrill.

Of course, this probably won't work well with games that have online components or even just not having the complete game in the first place unless you pay extra, and if you do pay extra, there’s no “unlocking thrill” anyway.

3