Recent comments in /f/gaming

pfcpartsz t1_ja1udd4 wrote

Growing up there wasn’t a lot of strong women game protagonists outside Samus. It was always the Arnold, stallone, or beihn types.

If I could create a character, I’d always create either a blonde modeled after Valeria from the Conan movie or a redhead like from the red Sonia film. I always thought they were two incredible badasses. Most of my souls characters through the years were either Valeria or Sonias lol. When bioware made femshep, it was almost a perfect clone of my created character lol.

I’m just tired of playing the same generic Isaac Clark type characters.

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Yo_Wats_Good t1_ja1u2l3 wrote

>looter shooter mechanics so they can extend grinding time of the playerbase in the hopes that they buy the battle pass.

Counter point: looter shooters are fun and people enjoy playing them and have for decades.

Diablo is a looter. Borderlands is a looter. Destiny 1 was a looter. Division 1 is a looter. All without battle passes.

>While at the same time nuking single player

You can't possibly know or determine this.

>It's basically just another Borderlands/Destiny clone but worse.

They're first person. A game being in the same genre does not make it a clone. This doesn't look even remotely like the gameplay of either games, least of all the verticality and movement.

Edit: Downvoters can't handle different genres being enjoyed. Calling it a clone of these games when you guys are crying because you wanted an Arkham clone is ironic.

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HoshiChiri t1_ja1txbc wrote

There really is a reason for the complaints- they're more valid than you give them credit for! The reason is, as you state, money. Big triple-A publishers want more money than ever before. So, the games that get made are not inherently what people want- they're what turns the highest profits. That means genres getting homogenized into identical gameplay frameworks in an attempt to get the largest fantasy possible... 100 million kind-of fans is better than 10 million diehards as long as they all buy the game. It means Live Services rule the roost because a game you keep paying for month after month for years is way better than one you only buy once. It's way cheaper to maintain & patch a game than make a new one.

I don't play first person shooters. Something about the camera angle doesn't click with me. So after Halo blew up & companies had time to copy it for the 7th generation... well, I didn't play much in the AAA space that generation. It doesn't mean I played nothing, but when you can beat a game in a couple weeks & there's less than 10 releases in a year across 3 consoles you want? It certainly can feel like you're left out.

Of course, the complaining still seems a bit silly to me for one big reason: screw AAA, embrace the indie & retro. There's still a wealth of the purer, niche genres to be had if you move to smaller publishers- far easier to do since 8th gen saw the rise of the boutique, limited release publisher. And there's no reason to not just keep replaying your favorite old games! There's always something to play, if you're willing to find it- so keep looking & enjoy what's out there!

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Smart-Button-3221 t1_ja1tdkm wrote

You liked OMORI! Have you played Earthbound or Mother 3 btw? Not pc games, but worth keeping an eye on.

Other games in the same niche of "quirky rpg with story" are LISA and Undertale.

Just because you have similar tastes to me, I'll throw some games I liked. Outer Wilds is a space adventure game, with a pretty deep story. Became one of my favorite games ever made.

I like factory games like Satisfactory and Factorio.

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