Recent comments in /f/gaming
TheKevit07 t1_j9zjwpv wrote
Reply to comment by AgentUpright in What game started the Battle Pass Monetization System? by GloatyMcGamer
Operation Payback for CS:GO came out in 2013 and basically rewarded you with a coin that was a different color based on playtime... similar to how a battle pass would work, but without the objectives (which would come in later passes).
At least with those, the creators of the maps that got featured were paid the money raised on the passes.
UbiquityChaos t1_j9zicq9 wrote
Yeah Fortnite is the first one I at least saw it be present in, I know it goes back even earlier, but it made it popular, at least it worked though since it was a free to play game, once games started making you pay for it, on top of making you pay for the game already, it became more annoying, like Black Ops 4 had a battle pass, but it didn’t cost anything since you already had to buy the game.
[deleted] t1_j9zf11v wrote
Temporary-Quality t1_j9zeqqa wrote
You are sort of right in thinking it was Fortnite.
All it did was popularize it to a large audience and demonstrate how lucrative it was. Not to mention, it isn't terribly implemented in Fortnite, so that helped.
AgentUpright t1_j9zdnvk wrote
Reply to comment by diablo2rulez in What game started the Battle Pass Monetization System? by GloatyMcGamer
DOTA2 introduced the battle pass in 2013. Valve added a battle pass to TF2 a couple years later
Season passes had been around for a couple years — starting in 2011 with L.A. Noire.
Fortnite adopted battle passes in Season 2, which started in December of 2017. Wikipedia notes that the season 3 battle pass (February 2018) brought in over 50 million dollars in a single day.
Squishydew t1_j9z9n9x wrote
This game is such crack, goes hand in hand with Holocure for me, which is completely free!
SXOSXO t1_j9z9ctc wrote
It completely caught me off guard with how satisfying the gameplay loop is.
RandomBananaHamac t1_j9z733q wrote
I started way before Fortnite was even in development.
Mezkezy t1_j9z67wk wrote
Reply to comment by Cleverbird in (Vampire Survivors) I swear this game shouldn’t be as fun as it is by Tony_McBoney
The popcorn sound is highly addicting
ThatsTotallyLegit t1_j9z4ggy wrote
Reply to comment by KnowThatILoveU in What game started the Battle Pass Monetization System? by GloatyMcGamer
True, i am not sure what the first BP was, just know cosmetics is older than skyrim so dropped a reply. Oldest BP i remember was maybe PUBG, but im unsure.
KnowThatILoveU t1_j9z445q wrote
Reply to comment by ThatsTotallyLegit in What game started the Battle Pass Monetization System? by GloatyMcGamer
Oblivion came out in 2006. Still a moot point, OP never asked about a single cosmetics, just an entire BP
BeyondGatts t1_j9z21lt wrote
Reply to What are the games with the most beautiful artwork and aesthetics you have ever played? by jribat
Recently I've really been into the style, character designs and all of 'Buriki One', something about it I really like.
Love how blocky and polygonal the characters look, yet they're bursting with personality, they all look different to one another. Just captures a very specific time period and style. Love it.
BurningNight t1_j9z169t wrote
Reply to What are the games with the most beautiful artwork and aesthetics you have ever played? by jribat
Recency bias, but Hi-Fi Rush is absolutely gorgeous. Any single still image from that game looks like it came straight out of a comic book, they really nailed the aesthetic.
Sid51 t1_j9yzfjf wrote
Go play Soulstone Survival and Brotato after you "finish" this one.
thez3nmaster t1_j9yyd6h wrote
Reply to comment by diablo2rulez in What game started the Battle Pass Monetization System? by GloatyMcGamer
Hans Landa saying "Whoo, that's a Bingooo!"
ThatsTotallyLegit t1_j9yxfmu wrote
Reply to comment by NotAnotherMoose in What game started the Battle Pass Monetization System? by GloatyMcGamer
Incorrect, even crossfire in 2007 had paid cosmetics actually, its much older problem than skyrim.
Glad_Hovercraft_3696 t1_j9yxexi wrote
Reply to comment by NotAnotherMoose in What game started the Battle Pass Monetization System? by GloatyMcGamer
Oblivion. Not Skyrim.
nelflyn t1_j9ywzyx wrote
Reply to comment by Technical-Ad-6060 in (Vampire Survivors) I swear this game shouldn’t be as fun as it is by Tony_McBoney
Really liked that one, it's a bit more straight forward with combinations and stats, almost like an active RPG version of the genre.
nelflyn t1_j9ywvax wrote
It's an absolute power trip. The game lets you both be struggling for survival as well as feel like a god. Many games try to make sure the player isn't too over powered and don't offer options to abuse. This game doesn't do that.
Celtic_Crown t1_j9ywuxm wrote
Reply to comment by _Dingaloo in What game started the Battle Pass Monetization System? by GloatyMcGamer
They said option, not opinion.
NotAnotherMoose t1_j9ywrg2 wrote
Horse armor in skyrim was the first paid cosmetic found in a game. Not quite a battle pass but it was definitely the precursor that started it
[deleted] t1_j9yw8a9 wrote
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AMSDamsd t1_j9yvzct wrote
Reply to comment by OSFrog2023 in What are the games with the most beautiful artwork and aesthetics you have ever played? by jribat
Let's not forget about sekiro and Darksouls (all 3 of them)
[deleted] t1_j9yvxko wrote
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msdss t1_j9zm692 wrote
Reply to (Vampire Survivors) I swear this game shouldn’t be as fun as it is by Tony_McBoney
I'm stuck trying to unlock red death... I've unlocked everything else afaik.... Does anyone have any tips? I can't even get to both rings without dying.