Recent comments in /f/gaming

RogueTommy t1_j6piuyp wrote

Ima just throw a few out I guess,

  • "Portal"/"Portal 2"
  • "Firewatch" is really good for a basic mostly walking/story based game. It would be great for a true beginner.
  • "A Hat in Time" is a fantastic 3d platformer if you've ever played Mario 64 or Banjo Kazooie
  • "A Short Hike"
  • "Valheim" is a time sink but truly just an amazingly enjoyable game(Kinda hard for a true beginner)
  • If you do ever want to try a game with him or ever have the time, "We Were Here" is a really fun co-op puzzle game series that I personally enjoyed a lot
  • "Wildermyth" is a fun D&D style of game whilst I have only played multiplayer, it is single-player if you are into that kind of thing

These next few might get into the "harder"(by harder, I mostly mean more "complex" before all you shitlords come screaming about how these games are easy) section for someone completely new to games but if you want to learn, here they are:

  • "Bioshock" series
  • "Half-Life" series(dated but really fun)
  • "Borderlands" series
  • "Celeste" (Great but difficult even for life-long gamers)
  • "Sid Meier's Civilization 6" If you like long "Risk" like games(Also DLC for it is def worth it)
  • "Mirror's Edge" is fantastic and "Mirror's Edge Catalyst" is as well but Catalyst is open world so it might be easy to get lost
  • "Risk of Rain 2" is fantastic but pretty darn tough
  • "Outlast" is great if you like spooky games
  • "Limbo" is a slower 2d platformer that I enjoyed
  • "Seen" is kind of like "Limbo"
  • "Little Nightmares"
  • "Inside"
  • "Ori and the Blind Forest"
  • "Undertale"

I feel as if this should be more than enough to get your foot well past the door but as with all things, just because I enjoyed them doesn't mean you will or have so miss me with them fightin' words if you have any issues with this.

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08148692 t1_j6pi9kd wrote

I studied games programming for 4 years, worked in an AAA studio for 1 year as an engine programmer, and decided not to work on games as a career, partly because it ruined gaming for me. I couldnt look at games as art or entertainment anymore, I was focusing on how their lighting was rendered, noticing the blur of temporal anti-aliasing, critiquing everything at a technical level, etc.

If you want to make the game you want to play, be prepared to not want to play it. I know plenty of QA testers in particular who thought they landed their dream job playing games all day only to dread waking up and needing to play games all day. You really need a passion for building something other people want

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