Recent comments in /f/gaming

takeitsweazy t1_j6o7x7n wrote

The 2008 reboot in this image wasn’t universally praised though, it got a more mixed reception. I don’t think most people associate Prince of Persia with this iteration.

2003’s Sands of Time though, that was a game changer. It is surprising to me that one hasn’t been brought to modern consoles in one form or another.

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IncognitoSlug123 t1_j6o7e45 wrote

I wouldn't play that game, no. If the base game was balanced well, I might pay for different game modes that could include different death mechanics, but I wouldn't pay to throw off the balance in a game I liked as is. Throw in a few achievements and put it up on steam and I might pay for almost no changes, just to support the dev(s) (I did it for Tales of Maj'Eyal).

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Traditional_Story834 t1_j6o7640 wrote

Yeah the game was more intense with the player hostile system, never knew who your friends were, lots of paranoid scenarios that played out whenever someone new joined lol. Pk vs PKK started in diablo 1 lol. The old ear trade will always be missed by me. D2 was the death of all of that. Nice to see some games emulate it in a way, it honestly felt similar as random encounters with other players in games like tarkov.

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