Recent comments in /f/gadgets

GoX14 t1_j2tpgc1 wrote

There are a huge number of people who chase "latest and greatest" specs with their gadgets, despite a poor understanding of technology, itself.

This is for the person who buys the new iPhone with each cycle and always takes their Tesla key out of their pocket so that you can see it.

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Actually-Yo-Momma t1_j2teuh6 wrote

Not sure why you’re getting downvoted by yes there absolutely is. C2 is notably better than B2 as well side by side but to be honest, i can’t tell the different anymore once i put them in different rooms. The A2 different is large though

C2 is physically brighter than B2 though but that only matters if your room gets alot of natural light

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DarthBuzzard OP t1_j2tcihq wrote

VR hasn't failed repeatedly. As someone with a good hook on the history of the tech, consumer VR has only ever failed once in the 1990s, and that wasn't even a serious attempt.

To put it into perspective, the entirety of 1990s consumer VR investment totals at best, one week of VR investment in the modern world. That's how little money and effort was put into VR back then, and it's because no large company actually released anything. It was only small companies like Forte. Nintendo/Sega/Atari released nothing in the end (Virtual Boy isn't VR so it doesn't count).

The market has responded differently this time. The investment is orders of magnitude higher, the sales are orders of magnitude higher, and the market has lasted thrice as long with more competitors jumping into the mix this year. On the technical side, some core problems with 1990s VR were fixed, and while a lot is left to fix, much of that is being worked on in R&D with solid results to show for so far.

> It wasn’t customers who said PCs & smartphones & the internet would fail - it was the entrenched business interests that didn’t get it. That’s not the case here.

It was both businesses falling behind the times and consumers:

https://www.youtube.com/watch?v=bxcfgfxYJow

https://wayback.archive-it.org/5902/20150629134551/http://www.nsf.gov/statistics/nsf01313/patterns.htm

https://www.youtube.com/watch?v=ycVyGb5ID90&t=228s

https://www.youtube.com/watch?v=H07xxyfLySA&t=761s

> They aren’t “visionaries” - they’re dilettantes with huge egos and way too much money to burn.

This is the classic response that even the people you would consider visionaries have to deal with. Though you would consider them visionaries with the benefit of hindsight.

> Everyone told these same “visionaries” that “smart speakers” were stupid & creepy too, and what happened? After billions wasted on marketing hype all the research recently concluded that yup, the market was right & nobody wants them either! They’re useless baubles.

There are hits and misses in tech, but point to me to a digital medium and/or fundamentally new computing platform (these are accurate descriptions of VR/AR) that failed to eventually take off. There are no examples of the latter, and I'm having trouble recalling any of the former, but maybe there's a few rare examples.

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FishermanPrize t1_j2tbxk3 wrote

No the fee is for companies to make products that are tested to be safe with whatever extra things apple is gonna toss onto the Qi2 standard for iphones specifically. For instance If I took an apple magsafe charger and tried to use it with android for instance it cap out at like 5w of power. But a regular certified QI charger would still hit at least 7.5w on an iphone.

And while it's speculation, moves like this would seem to indicate that it's what they're working towards. It's not like that speculation comes out of nowhere.

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