Recent comments in /f/UpliftingNews

kellasong t1_j7ul8bz wrote

Counterpoint, I would rather someone say a genuine ‘im sorry for your loss’ more than anything else. I actually think if someone responded to me in a positive way like you suggested, it would hurt me. I don’t want to be positive about death, I want to experience the sadness and go through it, not try to walk on the sunny side. That’s not how I prefer to grieve. I would accept the sentiment regardless, but I think you prescribing your preferred sentiments to everyone is incorrect and pretty audacious.

11

Flash_Fire009 t1_j7ul7n7 wrote

I don’t know too much about Nintendos current president but I do know that under Iwata they had a history of looking out for their employees even when the company was losing money. Biggest off hand example is that Iwata voluntarily took a pay cut to ensure that none of the devs or staff received one.

I’d say it’s likely that they follow up on it though prices might increase a bit on games. The new Zelda is more than the standard switch game but that could be because of content and dev time.

110

OversharedSecret t1_j7ujl3g wrote

My mom always tells a story of how when she was a kid, my grandparents and her moved to a new home and after a few hours at the new house they realized the dog had escaped. They got a call a while later from their ex-neighbor to tell them the dog was right outside the old house. It had somehow memorized the way back while being taken by car to the new place.

54

FullyRisenPhoenix t1_j7ui0in wrote

That’s an odd take. All of my dogs over the years didn’t like for the walkies to end. As soon as they saw the leash they’d go wild, knowing they’re heading out for a walk. Then as soon as we’d start heading back they would hesitate or, like this person posted, simply refuse to move. Dogs just love walks, and a lot of them would prefer to just walk forever.

42

CharlieFibrosis t1_j7uhepj wrote

We had a German Shepherd/Husky mix we adopted back around early 2013. One day when me and my brothers were getting ready for school; she slipped between my knee and the door frame and trotted off. We tried to stop her, but her being aloof with humans and we had only had her for a month at that point, she still didn’t fully trust us/didn’t like the idea of being trapped (probably some trauma in how she was captured before SPCA got to her and got her into the adoption center) and off she goes.

We looked for her for about 10 mins and I felt majorly guilty on losing her. My mom was talking to a neighbor to try and get some eyes if they spot her and all. As she’s speaking to him, our dog comes trotting down the street on the sidewalk, pretty much just took herself on a walk around the block as she had gotten use to the walks my brothers had taken her on and probably picked up on the smell of Pop Tarts that they’d snack on while walking her.

That dog got out a few times after and while she went on some wild adventures (slipped out one time, got to a busy road, was almost captured by a couple who spotted her, she ran back home, only to then have the couple ask if they could check for a dog that got in our backyard (us thinking it was an entirely separate dog and she was just chilling in one of her spots) and find out that she was the dog they were following which confused us as to when she got out) she somehow found her way back home all the times with no issues.

Hard to say as to if I want another dog ahead (she was put down after a string of bad seizures by an unknown cause) but I will have sentimental memories for such an aloof, neurotic, but sometimes smart dog and the fact she always made it back home; a trait I hope a future dog in my lifetime will possess as well if they ever get out

5

Zech08 t1_j7uh6un wrote

lol youd be surprised how difficult it could for some cases. I had a shitty time trying to get my citizenship while in the military and know several others that had to go through way more trouble than necessary. And this was when they swapped over the time in service guarantee to as long as you are active service.

98

reptiliansarecoming t1_j7ugaib wrote

>The team looked for association between the students’ video game play and their performance on the standardized Cognitive Ability Test 7, known as CogAT, which evaluates verbal, quantitative and nonverbal/spatial skills.

Yes, but did the team measure mood regulation and executive functioning related to prioritization, organization, task-switching, working memory, etc.?

Everyone here should check out HealthyGamerGG on YouTube. He's a gamer and a psychiatrist that helps people on a variety of issues. One of them I remember watching is about how people that play a lot of video games don't know how to set realistic goals for themselves in life because video games teach you this oversimplified linear path to success which doesn't map onto reality well. Gamers are really good at working towards the goals but not setting the goals. And so because of the latter problem they can suffer from mental health problems.

5