Recent comments in /f/IAmA
OrShUnderscore t1_iz65lmp wrote
Reply to Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
Do you guys have any plans for creating new standalone fightsticks? (Or rereleasing the old ones)
klabater OP t1_iz659pc wrote
Reply to comment by Clean-Marshall in Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
Since we released the game only on PCs and digitally, we did not have to apply for an age rating. Considering the content, there is no vulgar language, no violence, not even drinking of what you produce. It's production and economy-focused. In the end, the answer would be - it's not 18+.
brianchilders t1_iz6560r wrote
Reply to comment by vinyl_smile1 in Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
To add to what u/polycade shared, the link to get on the allow list is here:
https://www.premint.xyz/asteroids-by-shantell-martin/
redditorx13579 t1_iz64v7y wrote
Reply to Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
Oops, you mentioned gaming and blockchain together. How do you expect to market that?
On top of that, it's already being done in spades by emulation hobbiest. There are literally thousands of games that have already been reimangined.
polycade OP t1_iz64bnt wrote
Reply to comment by vinyl_smile1 in Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
Polycade Limiteds games will be accessible starting this Saturday 12/10. In order to access them, you will need to own one of our "digital cartridges" which is an ERC-721 contract on the ethereum blockchain.
You will be able to access and play the Polycade Limiteds game on our website (polycade.ltd) , via our downloadable gaming software (polycade.com/download), or by logging into any of our arcade machines (including the ones in public places like bars!).
Rare_Buddy_3100 t1_iz63ygm wrote
Reply to Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
Why is the gaming community so against NFTs?
vinyl_smile1 t1_iz63qbf wrote
Reply to Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
How do I access a Polycade Limited?
IAmAModBot t1_iz63jed wrote
Reply to Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
For more AMAs on this topic, subscribe to r/IAmA_Gaming, and check out our other topic-specific AMA subreddits here.
polycade OP t1_iz632es wrote
Reply to comment by rbender17 in Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
I knew from a very early age that I wanted to be in gaming. That said, I had a tough time making the leap into the gaming industry as a young adult - I think the prospect was intimidating due to the 'ol "big shoes to fill" conundrum.
Polycade came about because of my love for playing games in person with friends and family, and because I missed playing Donkey Kong Jr and Super Breakout - two arcade cabinets that I grew up with.
rbender17 t1_iz62bir wrote
Reply to Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
How did you come to form Polycade? Was there ever any doubt you would follow your father’s footsteps into the arcade gaming world?
AutoModerator t1_iz624iu wrote
Reply to Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
Users, please be wary of proof. You are welcome to ask for more proof if you find it insufficient.
OP, if you need any help, please message the mods here.
Thank you!
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.
fandamplus t1_iz60j15 wrote
Reply to Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
Can I make Mags Bennet's apple pie?
yodatrust t1_iz603rj wrote
Reply to Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
Can you make Bimber? I love Bimber!
jwrig t1_iz5xeod wrote
Reply to comment by GonzoTron in Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
It isn't that hard, and there is a good sub here that can help. r/firewater
NinjatheClick t1_iz5scth wrote
Reply to Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
My great grandfather was allegedly a moonshiner. He had some booby traps around his operations (like blow your legs off if you tripped a wire kind). Is this a mechanic in the game?
[deleted] t1_iz5dpfw wrote
PaulyKPykes t1_iz5de94 wrote
Reply to Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
How do you make the leap from developing games solo, to working with a team for the first time?
MiaowaraShiro t1_iz5cvvv wrote
Reply to Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
Is it slowly going to turn into a stock car racing game?
[deleted] t1_iz5awlh wrote
Reply to comment by OnAGoodDay in Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
[deleted]
[deleted] t1_iz59hhx wrote
jaxpaboo t1_iz593j2 wrote
Reply to comment by klabater in Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
-
How different is Poland moonshine vs USA moonshine in regards to process, ingredients, and taste?
-
Any easter eggs?
SuspiciouslyElven t1_iz54s0p wrote
Reply to Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
A recommendation written as a question: Have you seen the Ken Burns Prohibition documentary? Quite good and a wealth of info for you guys.
Actual question from someone dabbling in game design for a sim game: how are you guys handling the economic aspects? Price fluctuations, market oversaturation, etc. I'm curious if there's more logic back there than some prng. No hate if it is just prng, I just never find discussion on it for sim games.
OnAGoodDay t1_iz53rd9 wrote
Reply to comment by randemeyes in Developers of Moonshine Inc. PC game - AMA about game design, moonshining, distillation, and the combination of both! by klabater
There is no risk of methanol poisoning from distilling a fermented wash. Ever. No one has ever had this happen.
From what I understand the US government deliberately added methanol to moonshine to maim people and claim it was because of poor distillation technique. The reality is methanol's lower boiling point is only such for a pure solution of methanol. When in a solution of ethanol and water the methanol actually tends to bind to the water and come out more at the end of the run than the beginning, but is more or less constant throughout so it never gets concentrated. There is a great post on this in r/firewater.
Also, using methanol to denature industrial ethanol was also used as a technique before they just made it taste bad. And I'm sure people have also used it to bump up the proof of illicit spirits for more profit, just like with any illegal and unregulated drug. These would lead to poisonings for sure.
Finally, old stills sometimes used lead in their construction which got confused with the methanol myth and further entrenched it as a perceived danger.
If you mix yeast and sugar and distill it you will not go blind.
Admirable-Mud6153 t1_iz65mn2 wrote
Reply to Hi everyone, I’m Tyler Bushnell, Founder of Polycade, the modern arcade gaming platform! I’m here to talk about all things gaming, art, design, and Polycade. Let’s talk! AMA by polycade
favorite Atari game?